Augmented reality patterns view all

This guide explains how to help user define a playable area for an AR application. Why surface scanning For AR to work, applications need to:…

User goal or problem this is trying to solve Re-direct the user's attention to where it is needed Interaction One design challenge we face with…
Immersive training patterns view all

Description During training a new user may often need to refer to the instructions or steps to complete the task they are simulating. It's important…

Description For enterprise training in industrial settings it's common to use VR training to show employees how to use handheld tools to complete various tasks.…