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controllers Archives - Threesixty Reality

Sep 12
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Hand menu triggered by rotation

By Filip Healy Augmented Reality patterns, Virtual Reality patterns
User goals Trigger 'wearable' menus with natural gestures Avoid menus that clutter space when not needed Access options when needed Interaction We constantly hear debates about gesture based interfaces, with...
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Oct 04
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Movable menu panel

By Filip Healy Virtual Reality patterns

User goal Be able to place an interactive panel in a particular location in space (i.e. move it to where it’s needed) Have the panel…

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Oct 04
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Reverse side of hand menus

By Filip Healy Virtual Reality patterns

User goal / Problem this is trying to solve Access options quickly without needing to open another menu. Enables more functionality to be packed into…

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Oct 03
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Wearable hand accessory

By Filip Healy Virtual Reality patterns

User goal Provide persistent access to key options at all times whilst in the virtual environment Interaction There is a need to access key functions…

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Oct 03
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Virtual hands & hand menus

By Filip Healy Virtual Reality patterns

User goal / Problem this is trying to solve Allow the user to easily select something from a hand menu (or menu attached to controller)…

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Oct 03
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Augmenting controllers

By Filip Healy Virtual Reality patterns

User goal Allow users to easily perform a wide range of tasks using virtual handheld tools Help the user to understand how to use the…

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Jun 20
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Displaying menu on controllers

By threesixty Virtual Reality patterns

User goals Provide contextual options without disrupting or obscuring the main VR experience Make it easy to locate the relevant menu in the 360 degree…

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Jun 20
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Controller hints

By threesixty Virtual Reality patterns

User goal / Problem this is trying to solve Help the user understand how to interact with the handheld controller with minimal break in presence…

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Jun 20
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Displaying controllers

By threesixty Virtual Reality patterns

User goal / Problem this is trying to solve Allow the user to see the physical handheld controllers in the VR environment. This allows the…

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  • Home
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  • XR Patterns
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