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Category

Augmented Reality patterns

Sep 12
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Hand menu triggered by rotation

By Filip Healy Augmented Reality patterns, Virtual Reality patterns
User goals Trigger 'wearable' menus with natural gestures Avoid menus that clutter space when not needed Access options when needed Interaction We constantly hear debates about gesture based interfaces, with...
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Jul 12
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Direct manipulation grab and move

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals Move a 3D object to another location Pick something up to look at it Rotate a 3D object the way you would naturally, in your hand Interaction The...
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Jul 12
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Direct manipulation slider

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals Set a value as an input using a slider Increase or decrease a variable efficiently Interact with interfaces in a natural way resembling real world interactions Interaction Using...
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Jul 12
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Direct manipulation rotate

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals View an object from all sides or a different angle Rotate a 3D object object along it's x axis Complete the interaction without using controllers or accessing any...
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Jul 05
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Air Tap button selection

By Filip Healy Augmented Reality patterns, Interaction Patterns, Virtual Reality patterns
User goals Target and select a button or option from a digital menu Make a section by pressing with a finger, like on a touch screen or real physical button...
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Jul 05
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Hand ray object manipulation

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals Manipulate object from a distance Use natural hand gestures and motions Resize, rotate or move an object that is beyond reach of your hands Interaction The Hololens 2...
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May 03
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Direct manipulation AR buttons

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals Input an action or select an option using natural physical world interaction Interaction The Hololens 2 allows users to directly interact with virtual buttons as if they were...
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May 03
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Direct manipulation resize

By Filip Healy Augmented Reality patterns, Interaction Patterns
User goals Increase or decrease the size of a 3D object Complete the interaction without using controllers or accessing any hidden menus to improve efficiency and ease of use Provide...
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Oct 04
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Interactive hotspots: halo hoops

By Filip Healy Augmented Reality patterns, Virtual Reality patterns 7,059 Comments

User goals The user needs to know if something in their visual field is interactive or has hidden information Interaction There are many ways to…

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Oct 04
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AR movable menu panel

By Filip Healy Augmented Reality patterns, Interaction Patterns 4,721 Comments

User goals This is the AR version of the VR movable menu panel, so it follows the same principles in terms of purpose and design: Be…

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