User goals Manipulate object from a distance Use natural hand gestures and motions Resize, rotate or move an object that is beyond reach of your hands Interaction The Hololens 2...
April was a busy month for us. We took part in the AREA annual workshop, providing on overview of how the human centred design process can be applied to the...
October 2018, Munich We were invited to speak at AWE Europe 2018. Threesixty co-founder Filip Healy presented a talk titled 'Making immersive tech more usable: Involving target users in your...
User goals Input an action or select an option using natural physical world interaction Interaction The Hololens 2 allows users to directly interact with virtual buttons as if they were...
User goals Increase or decrease the size of a 3D object Complete the interaction without using controllers or accessing any hidden menus to improve efficiency and ease of use Provide...
Description Training is not always an individual experience. Some tasks require teamwork and VR environment allow multiple users to experience the same simulation at the same time. At other times,...
Description VR training is often used in scenarios where health and safety is critical. One of the steps that may need to be simulated involves picking up a had hat...
Description One interaction that maybe required during VR training is opening or closing a door, which may be necessary if items need to be retrieved from cabinets and lockers or...
Description Often VR training involves teaching the user to use a machine, and often those machines have physical interface elements such as buttons or levers. The VR training needs to...
Description VR training is often used to simulate hazardous and dangerous scenarios, so the user can learn the correct actions for each situation. It would be too dangerous or costly...